Global WebRTC Market Report 2023: WebRTC Will Be The RTC Platform Of Choice With Introducing 5G And Expanding OTT Offerings – ResearchAndMarkets.com

Dublin – (working wire) – “WebRTC Software, Applications, Services, Solutions and Devices Market with Global and Regional Forecasts 2023 – 2028” report has been added to ResearchAndMarkets.com an offer.

This report evaluates WebRTC technology and evolving ecosystems, solutions, and applications. It also addresses the role of value chain partners, WebRTC APIs, enterprise applications, telecom operators, and other telecom service providers within the evolving ecosystem.

This report also evaluates WebRTC features/functionality, use cases, and adoption expectations for organizations and consumers. The report covers the WebRTC solutions landscape with vendor analysis focused on each company/solution’s business models.

Forecasting provides revenue by categories including solution, service (implementation, integration, consulting, and maintenance), industry segments, and deployment and application models. In addition, the report contains forecasts for WebRTC devices and users globally and regionally from 2023 to 2028.

Select the results report:

  • WebRTC will be the RTC platform of choice with the introduction of 5G and the expansion of OTT offerings

  • Cloud-based communications, applications, content, and commerce (CACC) will greatly benefit from WebRTC

  • WebRTC is a key component of CACC’s overall strategy for cloud computing service providers as they seek to retain customers and increase revenue.

  • CSPs get stuck implementing RCS, which makes WebRTC deployment crucial as well as partnering with various third parties

  • Although WebRTC is a tabular quota for cloud computing service providers, they also have potential profits from back-end integration with their most important customer: the enterprise.

  • Communications APIs are a key component to WebRTC’s overall success for the entire value chain as well as leveraging communications data in a cloud-based DaaS business model

  • WebRTC-powered services will enter the ICT ecosystem an ecosystem of next-generation communications, applications, content and commerce services

Web Real-time Communications (WebRTC) provides a framework, protocols, and API that facilitates real-time voice, video, and interactive data via a Web browser. Requirements are only a browser that supports WebRTC (HTML5).

Since WebRTC does not require any plugins and runs locally, it can be implemented and run very easily on PCs, laptops, TVs, tablets, smartphones and wearables. The business drivers for WebRTC are many and varied as there are benefits to all components of the industry including:

  • End Users: New User Experience, Service Creation/Service Mix

  • Developers: Reducing the burden of the developer through a single platform.

  • Telecom Service Providers: Market / Customer Expansion

WebRTC is implemented on all modern browsers and native to almost all major platforms to support the sharing of voice, video, and public data between peers, allowing developers to create compelling audio and video communications solutions. There are many use cases for WebRTC, the technology behind industry-leading collaboration and communication solutions including Discord, Facebook Messenger, and Google Meet/Hangout.

Use cases range from advanced video calling applications (such as Skype, Duo, and WhatsApp) and screen sharing to basic web applications that can use your microphone or camera. The main drivers for vendor, service provider, and developer adoption are ease of implementation, cross-browser and OS compatibility, and free open source without the need for third-party apps.

Main topics covered:

1.0 Executive Summary

2.0 Overview of WebRTC Technology and Market

2.1 Understanding WebRTC

2.1.1 WebRTC Features

2.1.2 Advantages of WebRTC

2.1.3 Peer-to-Peer vs. Browser-to-Browser Connection

2.1.4 Click-to-Call

2.2 The evolution of WebRTC

2.3 WebRTC Solutions Marketplace

2.4 WebRTC Market Factors

2.4.1 Growth drivers

2.4.2 Market Limits

2.4.3 Market Opportunities

2.5 WebRTC Ecosystem/Value Chain

2.5.1 Vendors

2.5.2 Products

2.5.3 Solutions and Services

2.5.4 Applications

2.5.5 Delivery Platforms

2.5.6 Users

3.0 WebRTC rating

3.1 WebRTC technology

3.1.1 Native Applications vs. WebRTC

3.1.2 HTML5

3.1.3 WebRTC and extended media/data usage over LTE

3.1.4 LTE, RCS, and WebRTC

3.1.5 WiFi and WebRTC

3.1.6 Cloud Connectivity and WebRTC

3.1.7 Open Source API and WebRTC

3.2 WebRTC architecture

3.3 WebRTC functionality

3.3.1 Voice Calls

3.3.2 Real-time Messaging

3.4 WebRTC Enterprise Application

3.4.1 Customer Facing Organization

3.4.2 Development of internal licenses

3.4.3 Application and Security

3.5 WebRTC API

3.5.1 Session Description Protocol

3.5.2 Open the real-time communication API

3.5.3 WebRTC Security

3.5.4 Chrome

3.5.5 Firefox

3.5.6 Media Stream (getUserData)

3.5.7 hook

3.5.8 MediaStream API

3.5.9 RTCDataChannel API

3.6 Cloud RTC Platform

4.0 WebRTC Application States

4.1 Stages of creating a WebRTC application

4.1.1 Getting started

4.1.2 Create Audio Video Calls

4.1.3 Use of Text

4.1.4 File Sharing

4.2 WebRTC Applications

4.2.1 Using WebRTC in e-learning

4.2.2 WebRTC in company meetings

4.2.3 WebRTC and HTML5 Developments Web Applications Offline Applications

4.2.4 WebRTC for Mobile Applications

4.3 WebRTC Use Cases

4.3.1 Customer Care

4.3.2 Outstanding Customer Services

4.3.3 The customer’s willingness to pay for these premium services

4.4 Economics of WebRTC

WebRTC 5.0 Landscape Vendor

6.0 The future of WebRTC

6.1 Beyond Audio/Video and Browsers

6.2 Hybrid P2P and server-based CDN

6.3 Emerging WebRTC Issues and Opportunities

6.4 WebRTC Implementation Status

6.5 Applications of WebRTC in Machine Learning and 5G

6.6 WebRTC vs. RCS

7.0 WEBRTC Market Analysis and Forecast from 2023 to 2028

8.0 Summary and Recommendations

9.0 Supplement

mentioned companies

  • AT&T

  • Avaya

  • Cafe

  • Cisco systems

  • a dialogue

  • Ericsson

  • The Google

  • Huawei Technologies

  • IBM

  • Mitel Networks

  • Nokia

  • inspiration

  • Bleu

  • Everywhere

  • tape connections

  • Sonus (Ribbon Communications)

  • Contact

  • Talkbox Telefonica

  • twilio

For more information on this report, visit https://www.researchandmarkets.com/r/joknq2-software?w=4

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