holographic communication in 5g networks 14811208a3b39aff0d62ad849e4cd50d1d6ec6

5G holographic connectivity enabled

Once confined to the realm of science fiction, holographic communication is now ranked as one of the most requested 5G-enabled applications by both consumers and enterprise users, according to the latest research.

Holographic communication refers to the real-time capture, encoding, transmission, and rendering of 3D representations, fixed in space, of distant people that appear as holographic images or as 3D video in extended reality (XR) headsets that deliver a visual effect similar to a hologram.

After several years of video calling experience on smartphones and tablets, many users have reported that they are eagerly awaiting the opportunity to meet others digitally using immersive communication services such as 3D Augmented Reality (AR) calls over 5G. [1]. Compared to flat screen video, holographic communication can convey subtleties of nonverbal communication and provide a sense of presence and immediacy that enhance the quality of human interaction. More than 50 percent of smartphone users [2] We expect this technology to be available to them in a few years.

Consumers aren’t the only ones craving more tangible forms of digital communication. A recent study showed that the main barrier to remote work is the need for social interaction [3]. With time spent working outside the office expected to increase in the next decade, many office workers will need more inclusive forms of digital interaction.

From augmented reality glasses to 3D calls with spatial audio, office workers around the world are expecting to benefit from the advent of haptic technology, which adds tactile sensing to digital objects. [3]. More than half say they would like a digital workstation with a multi-sensory presence in the office when working remotely. Similarly, in a recent online survey of 7,115 self-identified early adopters between the ages of 15 and 69 in 14 major cities, 80 percent of respondents said they expected to have a telepresence facility to socialize with remote mates by 2030.

The potential for realizing 3D communication use cases in the coming years is high. They’ve already been anticipated in many areas of consumers and organizations from attending family events as a hologram or meeting a doctor from home to telepresence in the office, expert factory assistance and immersive marketing. Once the ecosystem is ready to offer these new experiences at a good price and quality of experience (QoE), our research indicates that both consumers and private companies will be keen to use them.

The ability to make holographic communication an everyday reality depends on three main factors. First, there must be desire that drives behavioral change (the human factor). Second, appropriate augmented reality hardware must be available. Finally, mobile networks must have the ability to support a holographic communication pipeline.